Generate rendering maps from textures, 3D models, and light scans.
As of version 4.1, ShaderMap now generates Metallic and Roughness maps and allows you to view them using PBR Materials in the Visualizer. ShaderMap comes with a built-in normal map painter called the Normal Editor. Any map plugin defined as a normal map can be sent to the Normal Editor for painting and modification. From here the artist can use ...
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Create interactive Flash maps in WYSIWYG environment.